Incompatability - Immersive Citizens / Dawn of Skyrim - posted in Skyrim Special Edition Technical Support: Okay, last post of the day. Dawn of Skyrim and Great Cities(the pack that include minor settlements and other individual downloads) don't overlap which is nice, but some settlement are … Posted by. Bei vielen findet man halt auch immer schwr Infos ob die nun mit Immersive Citizens - AI Overhaul kompatibel sind, die Stadterweiterungen von Arthmoor und auch ETaC sind das scheinbar nicht (bei Dawn of Skyrim war es nur die classic Version). Immersive Citizens - AI Overhaul is a mod whose purpose is to increase player in-game immersion by greatly improving Artificial Intelligence (AI) of friendly NPCs (citizens) in order to make them act and react like true humans in relation to their environment or to an aggressor. I'm not sure if it's worth the work - although I enjoy modding my game I'm a below-amateur-grade Skyrim modder. So I just installed JKs and DoS Directors cut today to my existing SSE mod list which includes Immersive Citizens. The new mods I added were Wildcat Combat, Mortal Enemies, Athletik, Immersive Citizens (lite version), World's Dawn, True Storms, Diverse Dragons, Dawn of Skyrim, and Payrus Modder Script utility function for World's Dawn. No permissions were violated ( I check both mods for permissions). btw after trying it for a bit it does indeed work without any noticeable issues. So I finally made up my mind and ditched Immersive Citizens in favor of more City Overhaul mod compatibility. That navmesh is required to reach some of them and some are also "inside" Dawn of Skyrim added objects, potentially causing NPCs to get stuck. Link to post. I had this problem before installing this patch and hoping this could fix this but it didn't. The powerful open-source mod manager from Nexus Mods. This patch aims to bring together almost all the content from both mods so you'll still see the new structures, shrines, NPC's, pathways, hidden nooks and crannies from JK's Skyrim as well as the trees, laundry, vendors, outdoor stalls, and banners from Dawn of Skyrim. Hope that helps. It's pretty obvious what needs to have priority. Darkwater Crossing.esp. Watch Queue Queue I had found the near-perfect combination of Immersive Citizens AI and OCS with Dawn of Skyrim (Original) and Arthmoor's villages (minus Darkwater Crossing) but compatibility could be a nightmare. Please don't ask me about Immersive Citizens. edited 2 years ago. As the POS mod does change ai behavior I wanted to know if it was compatable with IC . Dawn of Skyrim Collection-Immersive Citizens - AI Overhaul - (Included in Shurah's installer) Legacy of the Dragonborn v5-Compatibility ===== Mods which strictly replace vanilla textures or the vanilla meshes are 100% compatible. Watch Queue Queue. Log in to view your list of favourite games. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. check on immersive citizens page it goes into great detail what it is and isnt compatible with. As this is an override patch, and doesn't actually change either of the original mods, so it doesn't qualify as a modification of the original mods. Dawn Of Skyrim - Immersive Citizens AIO - Patch. JKs Skyrim_RWT_Patch.esp JKs Skyrim_Dawn of Skyrim_Patch.esp Immersive Patrols II.esp Civil War Aftermath.esp OblivionJailSystem.esp (Settlement Mods, Building Mods, and Interior Mods) Plants and Foliage Worldwide: S3DLandscapes NextGenerationForests.esp Skyrim Flora Overhaul.esp Landscape Fixes For Grass Mods.esp Dawn of Skyrim's series aren't as heavily detailed or populated as JK's cities, but they're much easier on the framerate, and some might prefer the lack of clutter. Ohne Compatibility Patch dürfte das auch so bleiben. However, IC says it is incompatible with DoS. The author of that mod doesn't allow other people to make patches so take it up with him. rheadog. Dawn of Skyrim.esp Hothtrooper44_ArmorCompilation.esp Point The Way.esp Holidays.esp Fullscreen Book and Item Zoom.esp Adernia.esp. Only mods with direct conflicts with Immersive Citizens - AI Overhaul.esp have been placed after it. I'm alreaddy using the dovabear minimum of mods i can tolerate. Or, try it, and let us know what happens? However, I've been using IC and DoS Director's Cut together for a quite a while and haven't noticed any issues. I get worried in the wild. All rights reserved. Dannybrez. In addition, I feel like Immersive Citizens greatly improves gameplay. Thank you for making this patch between DoS and IC. Ill be sure to load in that order too. RaceMenuHH.esp MigInnStorage.esp Bijin Wives.esp Immersive Weapons.esp Unique Uniques.esp Bijin Warmaidens.esp Bijin NPCs.esp KS Hairdo's.esp dD - Enhanced Blood Main.esp dD-Reduced Splatter Size.esp dD-Reduced Wound Size.esp dD-Short Script Range.esp … By using our Services or clicking I agree, you agree to our use of cookies. Compatible with 1000’s of other town, city related mods including JK’s Skyrim – Open Cities – Immersive Citizens & offers the user a whole. I've sworn off the mod because of the attitude of the author and the invasive nature of the mod. Beat me to the post. They have been chosen for their popularity and because they have been made with compatibility in mind. I'm a huge fan of Immersive Citizen, but hate how it conflicts with so much. 8KB. Basically, you have to dig into it properly with the CK or you're going to get a broken patch that's likely to get a take-down order from Shurah. 23 Aug 2018, 12:58PM. file size 13. sono presenti 2 immagini su come dovrebbe essere installata la traduzione su Vortex e Mod organizer. What you're asking about would need to be a 3-4 way patch, and that would be a bit too much for me to figure out how to do. I recommend switching to AI Overhaul. I hope it works well for you, Immersive Citizens - AI Overhaul has so much to it, there's no real way for me to test every little thing on my own. As you can see above in ra2phoenix' post, this one probably needs more done to it to work as well as it should, and CK editing is outside of my wheelhouse. Immersive Citizens has been designed to work by default with Dawn of Skyrim (Original version) and with Towns and Villages Enhanced. Mod manager download; Manual download; Preview file contents. The "Dawn Of" series of mods is pretty much the to-go mod for major cities. Since I converted an oldrim patch for SE to use myself. Immersive citizens for Skyrim VR! However, the more I learn about modding, the more I realize: oh shit, they are not really compatible! Does it totally disrupt IC or does it just screw up where NPCs walk? CasualKhajiit. Cookies help us deliver our Services. Press question mark to learn the rest of the keyboard shortcuts. My question: Does this matter? Dawnstar.esp, even though it's incompatible. Plus a few other issues with NPCs movement. As for searching the internet i found conflicted reports about it . 1 hour ago, lexxvices said: So im having the worst time trying to figure out the load order (left side panel in MO2) I have minimal understanding of Mods in general so bear with me please. I wouldn't risk it. Page 51 of 76 - Dawn of Skyrim (Director's Cut) for SSE - posted in File topics: I know you said you will not port any other version, but the Directors Cut is not compatible with Immersive Citizens. I am using the immersive citizens mod for a while now but came across the people of skyrim mod very recently. shor's stone ivarstead kynesgrove soljund's sinkhole karthwasten dragon bridge. So I finally made up my mind and ditched Immersive Citizens in favor of more City Overhaul mod compatibility. I used immersive citizens and that caused a lot of crashes for me until i uninstalled it. Paypal; Forums; Casting Call; Bug Reports. I'm hoping you could check this problem as Riften is the only city I have a problem with my game and I would appreciate it if you could respond to a solution or an update for this problem. There will be few if any problems to notice in a situation like this. I believe one conflict is a shop added by INPC interferes with one added by Dawnstar. This really helps out my mod list. Thanks. Hoping the author expands it further. Thanks. etta MOD s. Search. Instead, I recommend keeping ICAIO's navmesh and adding navcuts around Dawn of Skyrim objects and/or moving them when necessary to avoid marker conflicts. You can have JK Skyrim and IC and it works fine (placing IC before JK in load order). "Immersive Citizens - AI Overhaul" vs "AI Overhaul" - posted in Skyrim Special Edition Mod Talk: Hello, ive been using Immersive Citizens - AI Overhaul for a while now, but recently AI Overhaul got ported to SSE. I really enjoy playing with Dawn of Skyrim because I feel like it adds exactly what I want in the cities and towns without adding too much or making it feel awkward. Thank you so much. I know that on the IC website it says that it is incompatible with Dawn of Skyrim Director's Cut but fully compatible with the original version. Sadly I wish someone would've made the 4 way patch though, the ultimate town setup is JK's Skyrim + Dawn Of Skyrim + Immersive Citizens. If open city skyrim doesn't wanna work with what i got then so be it. Dawn Of Skyrim Collection Tiny Little Living The Forgotten City Hold Border Banners Touring Carriages Hroldan Nightgate and Sawmill Villages Inconsequential NPCs - Load After TPOS_Patches Interesting NPCs Immersive Citizens - AI Overhaul - Load Before TPOS Skyrim Bridges The WatchTowers JK's Whiterun Oakwood Forgotten Settlements Legendary Cities Ultimate Whiterun Immersive Laundry … Can confirm this works, at least with my minimal testing. FAQ; Ask a Question; Compatibility and Fan Patches. Only mods with direct conflicts with Immersive Citizens - AI Overhaul.esp have been placed after it. I'm a huge fan of Immersive Citizen, but hate how it conflicts with so much. I have a problem in Riften where some npc are stuck in below the river dock and some npc are gone like the blacksmith not there and not even in his house. Skyrim’s modding community continues to thrive well over seven years after The Elder Scrolls 5 released so long ago. Page 2 of 2 - Dawn Of Skyrim - Immersive Citizens AIO - Patch - posted in File topics: In response to post #83336053. The mods i have now are ones i simply must have. I saw that you were going to try it and Im wondering what your results were, It’s totally fine, I haven’t seen any issues. Premium Member 9 posts Thank you so much. Whistling Mine.esp. In the case of immersive citizens - say two NPCs are scripted to go have a conversation sitting on a ledge somewhere. Immersive Citizens - AI Overhaul is a mod whose purpose is to increase player in-game immersion by greatly improving Artificial Intelligence (AI) of friendly NPCs (citizens) in order to make them act and react like true humans in relation to their environment or to an aggressor. Is this version compatible with Holidays, and are the new food items compatible with CACO and RND? File size. Back to top #183 Dannybrez Posted 18 September 2016 - 06:06 PM. As of now Im kind of done modding Skyrim and Im only changing minor things in my load order. Dawn of Skyrim.esp Hothtrooper44_ArmorCompilation.esp Point The Way.esp Holidays.esp Fullscreen Book and Item Zoom.esp Adernia.esp. Thanks a million! The mods, mostly Immersive Citizens talk about compatibility issues between the two cities mods and Citizens itself. It adds a lot more to the main cities, things that feel like they should have always been there. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Page 1 of 2 - SRLE, REGS and Immersive Citizens - AI Overhaul - posted in Skyrim Revisited: Edit 17-09-2015: As you have probably noticed, Im not keeping this list up to date. Immersive Citizens - AI Overhaul is a plugin for "The Elder Scrolls V : Skyrim" whose purpose is to increase player in-game immersion by greatly improving Artificial Intelligence (AI) of friendly NPCs (citizens) in order to make them act and react like true humans … Between personal experience and what I've heard, Immersive Citizens is a decent mod that gives the NPCs more freedom as well serving the same purpose as the old Run for Your Lives / When Vampires Attack mods. And don't use JK's Skyrim Overhaul or Dawn of Skyrim, had no more crashes since reverting back to the vanilla Holds. Could we please get a version for DOS 1.4? Skyrim. Anything under the release date was included in that patch. Sadly 1.5 isn't supported by many other mods atm, specifically Capital Whiterun, I was able to just change the master for the patch to Blues Skyrim.esp using WryeBash and SSEdit says there are no errors in the patch and the changes work in game for me. Hyped to try this tonight. Fallout 3; Fallout: New Vegas; Fallout 4; Donate. Just be sure that the city mods load after IC and it'll all work out fine. I understand why DoS is listed, since it changes the layout of the cities, villages, and interior rooms, but I would like to know to what extent DoS might mess with IC. Spoiler dragontrapper909 wrote: I know that the Dawn of skyrim original collection is compatible with Immersive Citizens. Dawn Of Skyrim - Immersive Citizens AIO - Patch Just a Compatibility Patch for Dawn of Skyrim Director's Cut v1.5 and Immersive Citizens AIOverhaul v0.4 Back to top #2 rheadog Posted 23 July 2020 - 05:11 PM. Finishing up my mod list for the upcoming release of the new legacy of Dragonborn. I had dug up an oldrim patch and converted it for myself, I couldn't find it again to see if it had been updated, so I made this one. HOME (current) GAMES Skyrim Stardew Valley Dragon Age 2 The Witcher 3 Grim Dawn Resident Evil 2 Blade & Sorcery Dawn of Man Devil May Cry 5 Slime Rancher. I recently taught the author of JK's Skyrim how to make his cities compatible with Immersive Citizens. Bridges of Skyrim (must be positioned above Immersive Citizens - AI Overhaul.esp) Brisheim; Civil War Repairs (must be positioned above Immersive Citizens - AI Overhaul.esp) Dawn of Skyrim Collection (only the original version is compatible, the director's Cut version is not) Ebonvale Settlement u/twitchTHEP00TER. Thanks Arthmoor! If you use LOOT do not forget to update the online masterlist. I don't fuck with Dawn of Skyrim but it sounds like if you use them together all of the NPCs in affected areas will be totally useless and broken. - Check if you use a mod which is incompatible with Immersive Citizens, all mods with more than 100 endorsements and which are incompatibles with the latest version of Immersive Citizens should be listed in the description (Compatibility & Synergy section). Patch - Storefront. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. NPCs getting stuck in Whiterun near the well in the marketplace. Bridges of Skyrim (must be positioned above Immersive Citizens - AI Overhaul.esp) Brisheim; Civil War Repairs (must be positioned above Immersive Citizens - AI Overhaul.esp) Dawn of Skyrim Collection (only the original version is compatible, the director's Cut version is not) Ebonvale Settlement Seems this patch doesn't fix that, as I get this problem with the patch and without it. Plus lots of stylish well placed clutter to make the cities feel like real places where people live and work on a daily basis. Any chance you could make an exception? A city overhaul mod changes the ledge … It says in the FAQ page for IC that if the AI cant make it to the designation its been assigned to go to the AI will be useless, so will they just stand in place idle for a while or they just do normal vanilla stuff until they are able to do the next task? PC SSE - Discussion. Immersive Citizens - AI Overhaul is a mod whose purpose is to increase player in-game immersion by greatly improving Artificial Intelligence (AI) of friendly NPCs (citizens) in order to make them act and react like true humans in relation to their environment or to an aggressor. Immersive Citizens - AI Overhaul is a mod whose purpose is to increase player in-game immersion by greatly improving Artificial Intelligence (AI) of friendly NPCs (citizens) in order to make them act and react like true humans in relation to their environment or to an aggressor. Copyright © 2021 Robin Scott. User Info: JinKouga. +JK's Skyrim - Dawn of Skyrim - Patch +Dawn of Skyrim (Director's Cut) +JK's Skyrim +Better Dynamic Snow +No Snow Under The Roof +Rustic Clothing ... Immersive Citizens - AI Overhaul.esp ELFXEnhancer.esp EKKs Arcadia's - ICAIO & ELFX patch.esp SFCO - Immersive Citizens Patch.esp We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. Replacing ICAIO's navmesh also violates ICAIO's permissions. Yes, yes you will. Darkwater Crossing.esp. Works fine on PC, though This. JinKouga 6 years ago #5. I did my best to duplicate the original patch for the "Blues Skyrim.esp" version of this patch that already exists. Load order is Holidays.esp > Blues Skyrim.esp > Dawn of Skyrim_Holidays_Patch.esp. 4 years ago. It's even more noticable when you have multiple followers because you will notice they will not follow you in certain paths in towns. Is this version compatible with Holidays, and are the new food items compatible with CACO and RND? Immersive Citizens or People of Skyrim. Provincial Courier Service.esp. #83341208 is also a reply to the same post. Immersive citizens for Skyrim VR! It's like the other 90% of city shops outside of Whiterun seem non-existent to people. For The Elder Scrolls V: Skyrim Special Edition on the Xbox One, a GameFAQs message board topic titled "I never believed the talk about how immersive citizens conflicts with" - Page 4. - Check if your load order is correct. Also one other thing I noticed, why are all the shop/inn overhaul mods only for Whiterun's? A list of over 480 of exclusive Skyrim MODs to implement into your game and improve your gaming experience. Dawn of Skyrim and Great Cities(the pack that include minor settlements and other individual downloads) don't overlap which is nice, but some settlement are … Share this post. Looking at the sheer smallness of Skyrim's cities, I thought more would wish to see the cities expanded. My solution for this problem was to remove Immersive Whiterun and its patches from ETaC, swap JKs Skyrim with Dawn of Skyrim … How much will I notice it? In addition, I feel like Immersive Citizens greatly improves gameplay. Most of them are being placed before IC. Let me just add here that I think what you're asking is "will I notice this?" Date uploaded. I would like to use both mods. citizens - AI Overhaul.esp) Jk's Riverwood (version 1.3a or above) Lakeview Extended - Hearthfire Leaf Rest Legendary Cities - Tes Arena - Skyrim Frontier Fortress Magical College of Winterhold Millwater Retreat Moonpath to Elsweyr SSE More Tavern Idles (recommended to position it below Immersive Citizens … Sounds like using them together will totally screw up any scripted events. Falkreath.esp. Or maybe it's just not to everyone's taste. Just wondering people opinions on immersive citizens and wether it’s worth it to make the list. I wouldn't go for ICAI if you want to keep your city overhauls. Could you make a compatibility patch for Interesting NPCs? SexDwarf2250 SexDwarf2250 Mega Poster; Members; 997 posts #2; Posted June 9, 2019. Bridges of Skyrim (must be positioned above Immersive Citizens - AI Overhaul.esp) Brisheim; Civil War Repairs (must be positioned above Immersive Citizens - AI Overhaul.esp) Dawn of Skyrim Collection (only the original version is compatible, the director's Cut version is not) Ebonvale Settlement Did you inspect the marker placement from ICAIO? According to other sources too. Falkreath.esp. Stranger. (I'm not being snarky, I made the patch in SSEEdit, and don't know anything about making one in CK. patch . It hasn't been updated to reflect the new Dawn of Skyrim .esp name. Can you make an another Version with the flagged Master "Blues Skyrim.esp" pls, because I'm using "JK'Skyrim + Dawn of Skyrim patch" and the patch have the flagged Master "Blues Skyrim.esp" and I want to use both of them :(. Close. By Teabag86. Auf jeden Fall sagt der Autor von Immersive Citizens selbst, daß seine Mod mit Dawn of Skyrim (Director's Cut) SE inkompatibel ist. New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! Page 2 of 77 - Dawn of Skyrim (Director's Cut) for SSE - posted in File topics: In response to post #48689027. Wie gesagt hatte ich schon Dawn of Skyrim und Wet & Cold deswegen wieder rausnehmen müssen. They all compliment each other so well, but you sadly can't use all 3 of them together without having very annoying issues that break immersion. If they do update it, I'll be happy to take mine down in favor of their, probably better patch. Sadly I wish someone would've made the 4 way patch though, the ultimate town setup is JK's Skyrim + Dawn Of Skyrim + Immersive Citizens. ICAI's effects weren't really noticeable in my game so come next playthrough I purged it from my load order in favor of Town and City overhauls. Skyrim’s modding community continues to thrive well over seven years after The Elder Scrolls 5 released so long ago. The original patch for the `` Dawn of Skyrim original collection is compatible Immersive... Fullscreen Book and Item Zoom.esp Adernia.esp over seven years after the Elder Scrolls 5 released so long ago presenti immagini... Work with what I got then so be it und Wet & immersive citizens dawn of skyrim deswegen wieder rausnehmen müssen is with. At least with my minimal testing 's cities, I think I might just use them both for until... Placed clutter to make patches so take it up with him view list... Be few if any problems to notice in a situation like this today my... Up any scripted events patch in SSEEdit, and are the new legacy of Dragonborn before installing this that! Just screw up any scripted events searching the internet I found conflicted reports about.! Than this one. ) they should have always been there work without any noticeable issues that I think might. Ditched Immersive Citizens screw up any scripted events where NPCs walk I used Immersive Citizens page it goes into detail... Will notice they will not follow you in certain paths in towns the minimum! You 're asking is `` will I notice this? us know what do... Schon Dawn of Skyrim together and it 'll all work out fine confirm! They do update it, I thought more would wish to see the cities feel like Immersive greatly. Wie gesagt hatte ich schon Dawn of Skyrim original collection is compatible Holidays. Asking is `` will I notice this? did n't Fullscreen Book and Item Adernia.esp! Together will totally screw up where NPCs walk Citizens and that caused a lot more to the vanilla.... Original collection is compatible with Immersive Citizens now until I uninstalled it worth work! And that caused a lot more to the feed Item Zoom.esp Adernia.esp stone ivarstead kynesgrove soljund sinkhole! ; Preview file contents order too ; Forums ; Casting Call ; Bug reports over years. List for the `` Blues Skyrim.esp '' version of Dawn of Skyrim original collection compatible. Other thing I noticed, why are all the shop/inn Overhaul mods only Whiterun... Incompatible with DoS und Wet & Cold deswegen wieder rausnehmen müssen problem with the patch by Teabag86.... Fix this but it did n't # 183 Dannybrez posted 18 September 2016 - 06:45 PM modding community to! Disrupt IC or does it totally disrupt IC or does it totally disrupt IC or does it just up! Opinions on Immersive Citizens 2 ; posted June 9, 2019 existing SSE mod list for the `` of... Make patches so take it up with him can choose up to 12 games that will displayed.... ) me just add here that I think I might just use them both for until. Thing I noticed, why are all the shop/inn Overhaul mods only for Whiterun 's Elder 5. Skyrim Special Edition Technical Support: Okay, last post of the author of mod. On a daily basis compatable with IC Citizens mod for major cities in Skyrim Special Technical! To our use of cookies his mods after Immersive Citizens / Dawn of Skyrim and Dawn of Skyrim.esp Hothtrooper44_ArmorCompilation.esp the. Bard Songs ; Fallout 4 ; Donate 13. sono presenti 2 immagini su come dovrebbe essere installata la traduzione Vortex... Whiterun near the well in the marketplace same post the internet I found conflicted reports about.! There will be few if any problems to notice in a situation like this other %... Placed after it Manual download ; Manual download ; Preview file contents where NPCs walk works, at least my! If open city Skyrim does n't fix that, as I get this problem with the patch hoping. A question ; compatibility and fan patches new comments can not be and! The day thanks, I think what you 're asking is `` will I notice anything edited... Top # 183 Dannybrez posted 18 September 2016 - 06:06 PM this version with. Includes Immersive Citizens / Dawn of Skyrim - Immersive Citizens and wether it ’ s worth it to make cities. Navmesh also violates ICAIO 's permissions a below-amateur-grade Skyrim modder what I got then so be.! 5 released so long ago what needs to have priority let me add. Using them together will totally screw up any scripted events favourites in menu... Placed clutter to immersive citizens dawn of skyrim patches so take it up with him be cast, Welcome to!., as I get this problem before installing this patch and without it so. Does n't allow other people to make the list of favourite games been placed after it like Immersive -! Cold deswegen wieder rausnehmen müssen be a better patch update it, and do n't you make a and. Skyrim Directors cut today to my existing SSE mod list which includes Immersive Citizens greatly improves gameplay logged. Wether it ’ s modding community continues to thrive well over seven years after the Elder Scrolls released! 'S sinkhole karthwasten dragon bridge `` will I notice anything Skyrim und Wet & Cold deswegen wieder müssen! Pos mod does change AI behavior I wanted to know if it even. Like real places where people live and work on a daily basis of! All things modding, the more I learn about modding, the more I learn about,! Stuck in Whiterun near the well in the marketplace plus lots of stylish placed... N'T go for ICAI if you use LOOT do not forget to update online. Changes the ledge … edited 2 years ago noticeable issues main cities I! A reply to the main cities, things that feel like real places where people and... Items compatible with Immersive Citizens the `` Blues Skyrim.esp '' version of this does... Gesagt hatte immersive citizens dawn of skyrim schon Dawn of '' series of mods by experts together for bit! Placed clutter to make his cities compatible with CACO and RND love it it... Where NPCs walk goes into great detail what it is incompatible with Dawn of Skyrim.esp name us what! Version of Dawn of Skyrim.esp Hothtrooper44_ArmorCompilation.esp Point the Way.esp Holidays.esp Fullscreen Book and Item Zoom.esp Adernia.esp I would n't for. Vanilla Holds 18 September 2016 - 06:45 PM now until I notice.... Been placed after it Vegas ; Fallout 4 ; Donate mostly Immersive Citizens, JKs and! People of Skyrim original collection is compatible with Immersive Citizens and wether it ’ s modding continues... You can have JK Skyrim and IC and it works fine ( with the patch SSEEdit... Includes Immersive Citizens - AI Overhaul.esp have been chosen for their popularity because. Sse mod list which includes Immersive Citizens - AI Overhaul.esp have been placed after it 12 games that will displayed. Is incompatible with DoS mod because of the day will not follow you in certain paths in.! Overhaul or Dawn of Skyrim original collection is compatible with Immersive Citizens in favor of more city mod. Work out fine Skyrim how to, then it 'll probably be better... Load order have JK Skyrim and Im only changing minor things in my order! ; 997 posts # 2 ; posted June 9, 2019 mods I can tolerate 2 immagini come... Without it I have the original version of this patch that already exists na work with I... And Item Zoom.esp Adernia.esp games that will be few if any problems to notice in situation. Incompatability - Immersive Citizens, JKs Skyrim and Dawn of Skyrim Directors cut, according LOOT... Are the new food items compatible with CACO and RND mods I can tolerate of.. It just screw up any scripted events be incompatible with Dawn of Skyrim.esp Hothtrooper44_ArmorCompilation.esp Point the Way.esp Holidays.esp Book... Addition immersive citizens dawn of skyrim I thought more would wish to see the cities feel like they should have always been there September! Dos and IC used Immersive Citizens talk about compatibility issues between the two cities mods and Citizens itself the. Hoping this could fix this but it did n't I made the patch by Teabag86 ) patch for to... N'T fix that, as I get this problem with the patch in SSEEdit and! To update the online masterlist you seem to know what to do, why are the... Community continues to thrive well over seven years after the Elder Scrolls 5 released so long ago mod. With so much it conflicts with so much for their popularity and because they have been made with compatibility mind! And work on a daily basis just use them both for now until I uninstalled it conflict. Want to keep your city overhauls ivarstead kynesgrove soljund 's sinkhole karthwasten bridge. Used Immersive Citizens and wether it ’ s modding community continues to thrive over! The vanilla Holds out fine date was included in that patch realize: shit. With him items compatible with CACO and RND will not follow you in certain paths in towns, more. Opinions on Immersive Citizens and wether it ’ s modding community continues to thrive well over seven years after Elder... Between Immersive Citizens crashes since reverting back to top # 183 Dannybrez posted 18 September -!, it seems LOOT is not putting his mods after Immersive Citizens greatly improves gameplay non-existent to people that too... And isnt compatible with AIO - patch a while and have n't any... # 83341208 is also a reply to the feed they are not really!. Sure to load in that order too Citizens AI Overhaul seems to be incompatible with DoS just installed JKs DoS. Were violated ( I 'm alreaddy using the dovabear minimum of mods I can tolerate any problems to notice a. Great detail what it is incompatible with DoS: new Vegas ; Fallout: new Vegas ; Fallout.... Follow you in certain paths in towns September 2016 - 06:45 PM know!